C S 470

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Introduction to Artificial Intelligence

Computer ScienceCollege of Computational, Mathematical, & Physical Sciences

Course Description

Introduction to core areas of artifical intelligence; intelligent agents, problem solving and search, knowledge-based systems and inference, planning, uncertainty, learning, and perception.

When Taught

Fall, Winter, and Spring

Min

3

Fixed/Max

3

Fixed

3

Fixed

0

Title

Recognize problems that can use AI methods

Learning Outcome

from business, medicine, robotics, gaming, and machine learning. This fulfills the Intellectually Enlarging aim by providing a "broadening" perspective on how computational intelligence can be applied across diverse human disciplines.

Title

Identify the component elements of the problem

Learning Outcome

Does it require basic control? Does it involve uncertain reasoning? Does it have a simple goal, sophisticated utility, or multiple attributes? Does it require sequential choice or planning? How may decision makers are involved? This outcome is Intellectually Enlarging as it requires the "rigorous" mental discipline and analytical depth needed to understand the underlying structure of intelligent behavior.

Title

Formalize the problem in a way that is amenable to a solution

Learning Outcome

What is the internal representation? What performance criteria are relevant? What is the nature of the environment? What are the actuators? What are the sensors? What are the agent's utilities? How is uncertainty represented? This supports the Character Building aim by requiring "sustained effort" and technical "integrity" in translating abstract goals into precise, functional implementations.

Title

Be able to analyze, implement, and experiment with several A

Learning Outcome

Uninformed, informed, constraint-satisfaction, hill-climbing, and stochastic (e.g., genetic algorithms) search Markov provesses, Bayes rule, Bayes nets, Hidden Markov Models, Grid Filters, and Kalman Filters Expected utility theory Multi-attribute utility theory Sequential choice under uncertainty: value and policy iteration Minimax solutions from game theory: alpha-beta pruning This advances the Intellectually Enlarging aim by bridging theoretical mathematics with practical engineering to master the "commonality of disciplines."

Title

Analyze and communicate solution quality

Learning Outcome

Determine whether your solution is correct Express the quality of your solution Value the need to communicate your solution to others This advances the Character Building aim as students must practice "honesty" in reporting experimental results and "responsibility" in communicating the impact of their technical findings to others.