DESPX 115
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Intro to Product & User Experience Design
Design
College of Fine Arts and Communications
Course Description
Basics of how to evaluate, and apply principles of structured creativity to develop new and useful ideas. Understanding of verbal and visual presentations as a tool for communicating new ideas.
When Taught
Fall
Min
3
Fixed/Max
3
Fixed
6
Fixed
0
Other Prerequisites
For Pre-Product & User Experience Design and Pre-Interdisciplinary BA Students only.
Title
Remember
Learning Outcome
Students will: Recall the components of the USERS model for design thinking. Describe the three cognitive modes of designer thinking. List the 4p’s of creativity.
Title
Understand
Learning Outcome
Students will: Define and explain what is meant by structured creativity. Give examples of blocks to creative thinking. Summarize the five principles of divergent thinking.
Title
Application
Learning Outcome
Students will: Employ the three practices for each of the USERS principles. Demonstrate creative thinking tools and techniques. Understand basic principles of presenting compelling and persuasive ideas to others.
Title
Analyze
Learning Outcome
Students will: Identify the purpose of sketching in exploring and communicating ideas. Relate the relationship of flexibility and fluency in concept generation.
Title
Evaluate
Learning Outcome
Students will: Critique and provide feedback to other student’s ideas. Appraise their own tolerance for ambiguity. Access their performance in relation to their peer group.
Title
Design
Learning Outcome
Students should be able to: Construct original and useful ideas by questioning, comparing and combining, Develop unified 3D and interactive compositions. Visualize, validate, and iterate design concepts