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Animation (BFA) *

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Design Bachelors BFA

Variable Credit Min

65

Variable Credit Max

65

Major Academic Plan

Title

Artistic Development and Proficiency

Learning Outcome

Animation graduates will be able to implement fundamental design, narrative, and animation skills and will demonstrate proficiency in at least one of these areas.

Title

Technological Development and Proficiency

Learning Outcome

Animation graduates will be able to apply problem-solving abilities in the technical processes of modeling, lighting, rigging, animation, and special effects, and will demonstrate proficiency in at least one of these areas.

Title

Collaboration and Professionalism

Learning Outcome

Animation graduates will be able to engage in the collaborative production processes of animation and exhibit professional behavior while creating interdisciplinary creative works.

Title

Spirituality, Ethics and Animation

Learning Outcome

Animation graduates will be able to critically examine spiritual values and ethical issues relevant to their respective experiences in the entertainment industry.

Title

History and Critical Thinking

Learning Outcome

Animation graduates will be able to implement ideas and principles from the history of animation and art in general by identifying the meaning and purpose of major works and movements within the context of their own projects.

Program Requirements

The Animation BFA program is a limited enrollment program requiring departmental admissions approval. Interested students should declare pre-major intent and complete DESAN 101. Based upon review of work completed in DESAN 101, students will be promoted to pre-BFA Animation status. Successful applicants will go on to complete the foundational courses before applying for admissions to the Animation BFA major through a portfolio review in June.

Only students granted pre-BFA status are to complete the foundational courses and then may apply for the BFA professional program through a portfolio review in June.

Requirement 1 — Complete 1 Course

Prerequisite courses:

course - Intro to Drawing for Pre-Anim 1.0

Apply for pre-BFA status via portfolio review.

Requirement 2 — Complete 3 Courses

Foundational courses:

course - Intro to 3D Graphics 1.5

course- Drawing Fundamentals 3.0

course - Intro to 2D Animation Skills 1.5

Apply to the Animation BFA program.

Requirement 3 — Complete 8 Courses

After admission to the major, complete the following:

course - Visual Narrative 3.0

course - Interm 3D Computer Graphics 2.0

course - Scripting for Animation 3.0

course - Gesture Drawing - You may take once 3.0

course - Beginning Char Anim 3.0

course - Experimental Animation and Production - You may take once 1.5

course - Business & Ethics in Animation 2.0

course - Introduction to Film 3.0

Requirement 4 — Complete 1 of 2 Courses

course - Technical Animation 3.0

course - Technical Drawing 3.0

Requirement 5 — Complete 1 of 4 Courses

course - Materials & Surfacing 3.0

course - Visual Development 3.0

History & Critical Studies Courses:

Requirement 6 — Complete 1 of 2 Course

course - Animated Film Production 1 - You may take once 3.0

course - Video Game Production 1 - You may take once 3.0

Requirement 7 —Complete 6 hours

course - Animated Film Production 2 - You may take once 3.0

course - Animated Film Production 3 - You may take once 3.0

course - Video Game Production 2 - You may take once 3.0

course - BFA Final Project - You may take once 3.0v

course - Video Game Pre-Production 3.0

course - Pitching for Film & Games - You may take once 1.5

course - Capstone: Anim. Analysis 3.0

course - Film Pre-Production - You may take once 1.5

course - BFA Independent Film Productn - You may take once 3.0v

Requirement 8 — Complete 3 Courses

course - World Civilization to 1500 3.0

course - World Civilization Since 1500 3.0

course - History of Animation 3.0

Requirement 9 — Complete 1 of 5 Courses

course - Design Theory 3.0

course - Survey of Illustration History 3.0

course - History of Photography 3.0

course - Media Arts History 1 3.0

course - Media Arts History 2 3.0

Requirement 10 — Complete 9.5 hours

(Courses completed above do not double count to fulfill this requirement.)

course - The Joy and Beauty of Computing 3.0

course - Intro to Computer Science 3.0

course - Game Design 2.0

course - Real-time Techniques 3.0

course - Lighting for 3D Graphics - You may take once 3.0

course - Animated Film Production 1 - You may take once 3.0

course - Previsualization 3.0

course - Materials & Surfacing 3.0

course - Advanced Shading 3.0

course - 3D Visual Effects 3.0

course - Video Game Production 1 - 3.0

course - Special Projects - You may take once 3.0v

course - Design Lecture Series - You may take 2 times 0.5

course - Motion Concepts 3.0

course - Analog Motion 3.0

course - Special Topics - You may take once 3.0

course - 3D Motion 2 3.0

course - Basic Storyboarding 3.0

course - Visual Development 3.0

course - Interm Charac Anim 3.0

course - Advanced Storyboarding - You may take once 3.0

course - Vis Dev & Character Design - You may take once 3.0

course - Adv Charac Anim - You may take once 3.0

course - Digital Sculpting - You may take once 3.0

course - Digital Painting - You may take once 3.0

course - Special Topics - You may take once 0.5v

course - Adv. Life Drawing 3.0

course - Intellectual Properties - You may take once 3.0v

course - BFA Independent Film Productn - You may take once 3.0v

course - Directed Studies in Animation - You may take once 6.0v

course - Environment Design 3.0

course - Adv. Life Drawing 3.0

course - Intro to B/W Photography 3.0

course - Acting Fundamentals 2.0

course - Screenwriting 1 3.0